So deflecting blaster fire works automatically as long as you're squared up to the attacker. Using the lightsaber in Jedi Knight II reproduces the same strengths, weaknesses and techniques of using lightsabers that we've been shown in the Star Wars movies. The lightsaber control mechanism itself can take some getting used to since you simply use the same buttons for primary and secondary attacks just like you do every other weapon and unleashing automated saber swings like this doesn't feel natural initially. Developer Raven's greatest accomplishment with this engine is the seamless transitions it makes between first-person and third-person perspectives just to accommodate the lightsaber combat system. Granted it's an FPS with Imperial stormtroopers, blaster rifles and thermal detonators, but taking hold of a Jedi's weapon of peace and justice literally changes everything about Jedi Knight II. Before that you're merely playing a first-person shooter. The game takes off when you finally get your hands on your lightsaber (on Yavin IV, say about 35% through the game). Once you get the lightsaber, the controls work out much better. What works for a third-person viewpoint doesn't necessarily work for first-person shooting. As Kyle, you're developing into a Jedi with all sorts of skills and abilities at your disposal that you will need as the game presses on. Jedi Knight's main appeal lies in the assortment of weapons and force abilities you'll acquire from mission to mission. This part of the game has you blasting your way through new and familiar locales throughout the classic Star Wars Universe that everybody likes and even has you running into icons like Lando Calrissian and some Skywalker guy. Gameplay The main story puts players in the role of Kyle Katarn, the sometimes Jedi Knight who has to get reacquainted in the ways of The Force if you're going to see him through this latest adventure. Developed in conjunction with the critically acclaimed Raven Software using Quake III engine.Two-player multiplayer modes include Jedi training and team-based play.Explore authentic Star Wars locales - Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon, plus never-before-seen locations.Battle with an arsenal of weapons: stun baton, Bryar blast pistol, blaster rifle and more.Employ combat or stealth, depending on the situation.Tap into the powers of the Force including Jump, Push, Jedi Mind Tricks and more.Expanded and enhanced use of the lightsaber features a slew of attack and defense moves.While the Star Wars look and feel as well as many of the game's great gameplay elements remain intact, the game falls graphically well below the other versions and lacks the fine-tuned controls of the PC original. Sadly, the game didn't transition as well to GameCube.
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